George R. R. Martin’s Game of Thrones is a bona-fide cultural phenomenon. The show’s tremendous success has catapulted the continent of Westeros, and its constant fighting and backstabbing, into the cultural mainstream. So now where’s our video game?
I know, I know. There are technically two video games bearing the Game of Thrones title: an RTS called A Game of Thrones: Genesis and an RPG simply titled Game of Thrones. I must admit I haven’t played either of them (although I’ve been tempted to pick up the RPG on numerous occasions) but looking at both fan and critical reactions, neither game was a particularly rousing success.
Geralt charges into battle in The Witcher 2 prologue.
I had heard of The Witcher series in passing a few times, but, being a console gamer until just recently, the series wasn’t really on my radar. All I knew (mostly thanks to Yahtzee’s Zero Punctuation reviews) was that they were supposedly complex to an unnecessary degree and that their developer, CD Projekt Red, was extremely generous with DLC and patches.
About a month ago, I finally took the plunge and built my own gaming PC. After indulging in a myriad of indie titles that I missed on console, my birthday rolled around and a friend bought me my first AAA hardcore PC title: The Witcher 2: Assassins of Kings.